Huge update - Human Upgrade Labs 0.2


I promised I would keep the game updated each time I have a few new levels complete and the first major update( hopefully one of many ) is ready! Here are the newest results of my attempts to make a game you could really sink your teeth into.

What’s new in 0.2 update

8 new levels! That means there are now 21 levels in total.

A lesson in accuracy where you have to catch as many microscopic horrors as possible. Speed keeps increasing and you will need to really try to improve your record:


A map/gallery level that will help you to better understand how this strange, cube shaped world works. The map is updated as you complete levels and features extra stuff not seen in the rest of the game:


Several levels in the pattern recognition category. Some familiar and some a bit different where you will have to sort out four transformation animations. Here are two of those:

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A reaction time test using the transformations mentioned above:


More character customization:


As well as some bug fixes and quality of life improvements. For example, in the first version of the game, when you fail a pattern recognition lesson you would be shown which objects were the mistakes, but it was not obvious and could be easily missed. Now that is no longer the case.

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