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Tis a cool game =) my video only scratched some of the demo but already loving it! On next payday will have to get a copy now =) highly recommended, great art and a different game in each test!

Thanks, I'm glad you liked it so far! It's really cool to see someones live reaction to my game and it's always fun to see people trying indie games in general.

By the way, I can generate a key so you could try the full game for free if you want. Just let me know and i can send you a pm or something with that. 

Really enjoyable artwork and worldbuilding! The puzzles, less so unfortunately. It feels like a lot of them rely on not being able to retry only the wrong answers just to pad out the length as you're forced to repeat a large amount of work just to get back to trying to slot a few answers into the right place. These mainly apply to the guess the category or order puzzles. 

You could apply some nice aspects of the other puzzles like you have a number of wrong guesses you can make or the answer solving once everything is correctly organized. 

Still, looking forward to how this progresses in the future! 

Hey. I'm glad you enjoyed the parts you did and thanks fro the feedback.

You might be right about the category matching puzzles( the ones called pattern recognition lessons in game), I kinda made them stricter than other levels for no particular reason by not allowing some mistakes. I'll need to think about this, likely I'll add some allowance for mistakes depending on how complicated and long each level is.

One other thing I'm planing to start adding in the next update to solve a similar issue is making some alternative ways to unlock further levels. I know not everyone would enjoy each type of puzzle equally so for example I will be adding a feature where you can open a lesson way on the left side of the level panel by getting a high enough score on a lesson that is on the right side of the panel, potentially skipping several levels for the unlock.

Anyway, let me know if you have other feedback, this sort of stuff is helpful.

Will do! The only other thing I could think of that would be nice would be to skip all of a dialogue section if I've already seen it before. Some of them are quite long and I'd have to click my way through each page to get through it if I'm retrying a puzzle.

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Yup, that has been on my list of things to do for a while and hopefully I can manage to get to it for the next update. When I test things in engine the dialogs move quicker for some reason so I tend to forget about this because it takes less time to scroll through. 

I realized I should add this kinda obvious thing a while ago while I was playing Monster Hunter World where you hav an unskipabble 20 minute intro with each new character. At least that means even large companies can miss the same things some hobbyist like me misses, haha

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It's been approximately two million years, but I did end up making a couple changes you suggested in your comments: I made so that you can make a certain amount of mistakes in the category matching puzzles and now the longer dialogs are skippable. So yeah, thanks for the feedback.

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Man, at first I had a thought that those assets were AI, I hate my brain so much. Thankfully fingers, details and veery distinct style made me doubt my thoughts and reading description, I feel reassured. Absolutely glorious work on aesthetics, one of the best I’ve seen on this site!

Even though it seems the game is nowhere near my usual liked genres/gameplays, I will still play it, just because of how beautiful and intriguing it feels :3

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Hey. Yeah, I know, AI spam kinda annoys me these days, also reminds me when I got a bunch of my work uploaded to NFT sites without my knowledge. But nah, I did draw this stuff myself, you can check out some progress gifs in my arstation as well, if you like to see how I make this stuff. For example: https://www.artstation.com/artwork/14q0BG


And thanks. Hope you like the gameplay as well. Let me know what you think when you try it out.

My playthrough of a few of the lessons. This game is already amazing.

That's awesome. I appreciate the effort and I love the edits you included. I watched the entire video and made some notes to fix a couple things as well.

By the way, when the little text is hard to see in the lessons, you can zoom in with the mouse wheel.  The controls are always listed in the pause menu in each level.

Thank you so much for watching! Glad you liked the edits, I'm kinda new to making YT videos so its really nice to hear when people say they enjoy things about it! I really need to check out that pause menu! XD

I just want to say that I absolutely have fallen in love with your game and I'm only 6 lessons in. I've just finished editing a YouTube video for it which I will be posting hopefully tomorrow, but, I'm blown away by the visual style of it and I'm really interested to discover more about the world this game lives in. The slow world building through the 'Instructor' character is layered and interesting and I could spend hours changing their appearance. l had to force close the game as I couldn't find away to get to like an exit to main menu thing, which I was worried would destroy my progress, I'm not sure if I just missed an explanation of how to get to it or if there isn't a function for it at the moment? Thank you for making this, please keep adding to it.

Awesome, thanks. I'm glad you're enjoying my little game. I've spent way too much time procrastinating customizing the instructor myself, haha.

I would love to see the video when it's posted.

There is an official "quit" button in the pause menu in every lesson. You can find that by pressing esc and I did mention it in one of the early dialogs. I should probably add a quit button in the science chamber as well ( an oversight on my part), but the progress is saved as you complete things so you shouldn't loose anything even if you close the game in other ways.


I will definitely keep updating the game, I already have an extra level done. Comments like this really help the motivation going.

Posted the video as a new comment :) Ahhh, I was in the science chamber when I was trying to exit. But thank you for letting me know! I tried to load the game and I didn't lose any progress. Looking forward to playing more of this!